Itâs full-steam ahead for Valveâs Steam Box console, but the companyâs transition from the PC room to the living room may have Apple standing in the way of its success.
"The threat right now is that Apple has gained a huge amount of market share,â said Valve co-founder Gabe Newell to a University of Texas' LBJ School of Public Affairs class.
According to the comments picked up by Polygon, the Half-Life 2 developer feels as if â[Apple] has a relatively obvious pathway towards entering the living room with their platform.â
Whether itâs Apple iTV or another trojan horse video game device, Newell sees a scenario in which the Cupertino company introduces a âdumbed-down living room platform.â
Seeing the âBig Picture Modeâ
Once again, Apple is seen as a major contender, despite the fact that it doesnât have any video game hardware in a single gamerâs living room yet.
âI think Apple rolls the console guys really easily,â said Newell, backing up the Steam Boxâs console-killer potential even if we see Xbox 720 and PS4 launch in the next several months.
âThe question is can we make enough progress in the PC sp ace to establish ourselves there, and also figure out better ways of addressing mobile before Apple takes over the living room?"
Valveâs progress has already begun with the launch of Big Picture Mode for its Steam service. BPM optimizes the PC game-running software for the living room.
Likewise, Steam is already an indie-friendly platform for aspiring video game developers. This is something Apple has done well, too - albeit with a $ 100 annual iOS developer program fee.
Steam Box vs. Nvidia Project Shield
Apple isnât the only competition that Newell sees for Valveâs Steam Box. He specifically names Nvidia as a PC hardware company thatâs also looking to gain a living room foothold.
âI think a whole bunch of hardware companies are going to be releasing products in the next 12 months,â predicted Newell. âYou'll hear it referred to as Miracast, [Project] Shield from Nvidia, or lots of other people.â
"There are going to be a huge set of products that say, 'If you want something that's incredibly cheap, at a price point well below anything that consoles will be able to reach, you're going to take advantage of the PC that's running somewhere in your house.'â
Itâs at this point that Newell makes his strongest argument for the Steam Box being the best grown-up gaming device for the living room.
â[Gamers will] say, 'Well, I could buy a console, which assumes I'll re-buy all my content, have a completely different video system, and, oh, I have a completely different group of friends, apparently.ââ
ââOr I can just extend everything I love about the PC and the internet into the living room,'" Newell said of a gamersâ thou ght process - making the choice seem so one-sided and easy.
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