Saturday, November 2, 2013

Oculus Rift CEO says there's only one headset, still supports Android and PC

Oculus Rift CEO says there's only one headset, still supports Android and PC

Oculus Rift CEO says there's only one headset, still supports Android and PC

It seems like there's been a mix up over the recent Oculus Rift and Android pairing leading many to believe two headsets will be released simultaneously next year.

But two different Rifts is now just a dream, with CEO Brandon Iribe clearing the air by telling Engadget there's actually just one virtual reality headset.

However, the single he adset will be able to connect to a PC (or laptop) and eventually, a mobile device with Android support.

Iribe reiterated CTO John Carmack's previous words about the immense power that is needed to run an Android supported headset, but how the team is working to make sure an "earlier chipset" than next-gen Kepler GPUs can be used.

If anything, the PC version will be released with a mobile update following the launch, unless everything can be finished at the same time.

Untethered virtual reality - close, but no cigar

The reality of an untethered experience is another lost feature bursting bubbles.

Untethered Oculus Rifts will actually be a long ways down the road - Iribe explains that the experience will continue to remain tethered both to PC and mobile devices for the needed computing power.

Th e company is focusing on one aspect at a time, and at the moment, Android optimization for use on mobile is on the the top of the list.

However, a semi-untethered experience is a major part of the project's future. Iribe and team all share the same vision for a standalone Oculus that provides the "option of plugging into an external computing device with a wire" with the ability to seamlessly move between devices.

Look for the Oculus Rift to hit homes in 2014, though you can count on more demos from the company until then, probably at CES 2014.


    






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