Saturday, August 2, 2014

Roundup: Best of TechRadar: this week's best features and hottest reviews

Roundup: Best of TechRadar: this week's best features and hottest reviews

Roundup: Best of TechRadar: this week's best features and hottest reviews

How to make an iPhone completely invisible

How to make an iPhone completely invisible

The race to create the first cloaking device is on

Imagine a smartphone that remains "cloaked" until its owner whispers a pass phrase. It's an incredible concept, but could it be that the ultimate smartphone security feature is invisibility? If you think that sounds crazy, how about rendering an entire car or a space ship invisible? Even crazier, it's rapidly becoming science fact rather than science fiction. And that's because it's not only bee n shown to be possible within the laws of physics, but it's being worked on by scientists and researchers right now.

Read: The real science behind tomorrow's invisibility tech

How on Earth can you make a smartphone for £26?

How on Earth can you make a smartphone for £26?

Simple answer: don't expect it to be brilliant

Recently launched in India by low-cost manufacturer Karbonn, the Smart A50S looks like a modest smartphone that's unlikely to tear you aways from the Apples and Samsungs of the world. But it has one fantastic USP: it's on sale for just Rs. 2699 (around £26). Its availability online in the UK has quickly led to outrage at the fact we're f orced to spend over £500 for a handset from Apple, Samsung, Sony or HTC â€" so are we being overcharged? Read all about it

Facebook forcing us to download Messenger is a brilliant move

Facebook forcing us to download Messenger is a brilliant move

But predictably, the internet is mad anyway

As you may have heard, Facebook is making a significant change to the way messaging works on its mobile app. Specifically the company is removing the messaging functions from the primary Facebook Mobile app and has begun shunting its users into the separate Facebook Messenger app for chat. And contrary to popular opinion online, Scott Alexander things it's a good thing.

iTunes 12 in OS X Yosemite: why Apple needs to think different

iTunes 12 in OS X Yosemite

Why Apple needs to think different

It's sometimes hard to recall just how revolutionary iTunes was on its debut in 2001. It arrived during a genuine revolution in music, as the industry lurched from the comfort of CDs to the unknown territory of digital. But by iTunes 10, the app had mushroomed into a messy, complex beast. Here's why Apple needs to change course with iTunes in Yosemite

Why your iPhone won't be replacing your doctor just yet

Why your iPhone won't be replacing your doctor just yet

Your smartphone won't see you now

Tracking health and fitness on your smartphone is big business these days with numerous companies developing trackers and apps to help you stay on top. This may sound great, but it's not ready to take our hospitals by storm just yet, as Dr Dushan Gunasekera - founder of the myHealthCare clinic in London - explains. Why your iPhone won't be replacing your doctor just yet

4K TV broadcasts are on the way but there are problems ahead

4K TV broadcasts are on the way but there are problems ahead

Live 4K trials reveal weird time troubles, but look amazing

As the final whistle was blown in Rio, the BBC's engineering team collectively breathed a sigh of relief. Its ambitious trial to deliver 4K live, simultaneously via DTT over the air and the Internet, appeared to have been a resounding success. I was invited along to watch the epochal kickabout at BT Tower, which offered an unprecedented opportunity to compare both feeds on nearly every major brand 4K UHD TV available. The event, organised by the Corporation, BT and Arqiva, was hailed as "a unique moment" in broadcasting history. But it also highlighted some unusual problems and anomalies. Read may on 4K

How HTML 5 is speeding up apps for iOS and Android

How HTML 5 is speeding up apps for iOS and Android

INTERVIEW The perfect test bed for apps?

When HTML 5 first arrived on the scene it promised big things for the web and mobile - one app compatible across all platforms without the need for developers to tinker with code sounded great. Thing is, it hasn't worked out that way just yet. Developers are still stuck with the intricacies of iOS, Android and Windows Phone which demand some level of native programming for each platform. Read all about it

The Last of Us Remastered: PS4 vs PS3 graphics

10 ways The Last of Us Remastered is better on PS4 vs PS3

How PS4 makes this Naughty Dog-developed blockbuster even better

Next-generation consoles aren't backward compatible, so gamers have had to keep their older systems plugged in order to play games like The Last of Us and Grand Theft Auto 5. The Last of Us Remastered for PS4 released this week to help alleviate this messy dilemma within our media cabinets. There's one less reason to cling onto that old PS3 hardware. Developer Na ughty Dog didn't just port the original game to the new system. It enhanced the critically acclaimed post-apocalyptic adventure of characters Joel and Ellie. This has inspired a new debate among early adopters of Sony's new gaming platform: Is The Last of Us Remastered for PS4 worth the upgrade?

Dell Chromebook 11 review

10 things Google should fix on the Chromebook

Chromebooks might be fast, but Google seems slow to fix their problems

There's a lot to like about Chromebooks: they're lightweight, start in seconds, have amazing battery life and of course are dirt cheap. But the platform has problems, too. There's a shortage of quality apps, limited video and audio playback support, various PDF issues, no direct access to network shares, outdated documentation and more. 10 things Google should fix on the Chromebook

Will video kill the photography star?

Will video kill the photography star?

Shooting 3,000 frames a minute you'll never miss a moment

I've been told on more than a few occasions in the last week or so that video is the way forward for all photographers. More specifically, that once we all have the ability to record 4K video with our DSLRs we'll have no need or desire to shoot stills. The smart guys will be pulling 8-millon-pixel still images from their video footage and never relying on chance and never missing a moment.








Roundup: Best of TechRadar: this week's best features and hottest reviews

Roundup: Best of TechRadar: this week's best features and hottest reviews

Roundup: Best of TechRadar: this week's best features and hottest reviews

How to make an iPhone completely invisible

How to make an iPhone completely invisible

The race to create the first cloaking device is on

Imagine a smartphone that remains "cloaked" until its owner whispers a pass phrase. It's an incredible concept, but could it be that the ultimate smartphone security feature is invisibility? If you think that sounds crazy, how about rendering an entire car or a space ship invisible? Even crazier, it's rapidly becoming science fact rather than science fiction. And that's because it's not only bee n shown to be possible within the laws of physics, but it's being worked on by scientists and researchers right now.

Read: The real science behind tomorrow's invisibility tech

How on Earth can you make a smartphone for £26?

How on Earth can you make a smartphone for £26?

Simple answer: don't expect it to be brilliant

Recently launched in India by low-cost manufacturer Karbonn, the Smart A50S looks like a modest smartphone that's unlikely to tear you aways from the Apples and Samsungs of the world. But it has one fantastic USP: it's on sale for just Rs. 2699 (around £26). Its availability online in the UK has quickly led to outrage at the fact we're f orced to spend over £500 for a handset from Apple, Samsung, Sony or HTC â€" so are we being overcharged? Read all about it

Facebook forcing us to download Messenger is a brilliant move

Facebook forcing us to download Messenger is a brilliant move

But predictably, the internet is mad anyway

As you may have heard, Facebook is making a significant change to the way messaging works on its mobile app. Specifically the company is removing the messaging functions from the primary Facebook Mobile app and has begun shunting its users into the separate Facebook Messenger app for chat. And contrary to popular opinion online, Scott Alexander things it's a good thing.

iTunes 12 in OS X Yosemite: why Apple needs to think different

iTunes 12 in OS X Yosemite

Why Apple needs to think different

It's sometimes hard to recall just how revolutionary iTunes was on its debut in 2001. It arrived during a genuine revolution in music, as the industry lurched from the comfort of CDs to the unknown territory of digital. But by iTunes 10, the app had mushroomed into a messy, complex beast. Here's why Apple needs to change course with iTunes in Yosemite

Why your iPhone won't be replacing your doctor just yet

Why your iPhone won't be replacing your doctor just yet

Your smartphone won't see you now

Tracking health and fitness on your smartphone is big business these days with numerous companies developing trackers and apps to help you stay on top. This may sound great, but it's not ready to take our hospitals by storm just yet, as Dr Dushan Gunasekera - founder of the myHealthCare clinic in London - explains. Why your iPhone won't be replacing your doctor just yet

4K TV broadcasts are on the way but there are problems ahead

4K TV broadcasts are on the way but there are problems ahead

Live 4K trials reveal weird time troubles, but look amazing

As the final whistle was blown in Rio, the BBC's engineering team collectively breathed a sigh of relief. Its ambitious trial to deliver 4K live, simultaneously via DTT over the air and the Internet, appeared to have been a resounding success. I was invited along to watch the epochal kickabout at BT Tower, which offered an unprecedented opportunity to compare both feeds on nearly every major brand 4K UHD TV available. The event, organised by the Corporation, BT and Arqiva, was hailed as "a unique moment" in broadcasting history. But it also highlighted some unusual problems and anomalies. Read may on 4K

How HTML 5 is speeding up apps for iOS and Android

How HTML 5 is speeding up apps for iOS and Android

INTERVIEW The perfect test bed for apps?

When HTML 5 first arrived on the scene it promised big things for the web and mobile - one app compatible across all platforms without the need for developers to tinker with code sounded great. Thing is, it hasn't worked out that way just yet. Developers are still stuck with the intricacies of iOS, Android and Windows Phone which demand some level of native programming for each platform. Read all about it

The Last of Us Remastered: PS4 vs PS3 graphics

10 ways The Last of Us Remastered is better on PS4 vs PS3

How PS4 makes this Naughty Dog-developed blockbuster even better

Next-generation consoles aren't backward compatible, so gamers have had to keep their older systems plugged in order to play games like The Last of Us and Grand Theft Auto 5. The Last of Us Remastered for PS4 released this week to help alleviate this messy dilemma within our media cabinets. There's one less reason to cling onto that old PS3 hardware. Developer Na ughty Dog didn't just port the original game to the new system. It enhanced the critically acclaimed post-apocalyptic adventure of characters Joel and Ellie. This has inspired a new debate among early adopters of Sony's new gaming platform: Is The Last of Us Remastered for PS4 worth the upgrade?

Dell Chromebook 11 review

10 things Google should fix on the Chromebook

Chromebooks might be fast, but Google seems slow to fix their problems

There's a lot to like about Chromebooks: they're lightweight, start in seconds, have amazing battery life and of course are dirt cheap. But the platform has problems, too. There's a shortage of quality apps, limited video and audio playback support, various PDF issues, no direct access to network shares, outdated documentation and more. 10 things Google should fix on the Chromebook

Will video kill the photography star?

Will video kill the photography star?

Shooting 3,000 frames a minute you'll never miss a moment

I've been told on more than a few occasions in the last week or so that video is the way forward for all photographers. More specifically, that once we all have the ability to record 4K video with our DSLRs we'll have no need or desire to shoot stills. The smart guys will be pulling 8-millon-pixel still images from their video footage and never relying on chance and never missing a moment.








Hands-on review: Updated: PlayStation Now

Hands-on review: Updated: PlayStation Now

Hands-on review: Updated: PlayStation Now

Introduction and game library

Update: We've had even more time with PlayStation Now ahead of its public beta launch. Check out page three for our initial impressions from CES 2014 and for more information.

A lot can change in two years.

On July 2, 2012, Sony bought the then-barely-known cloud gaming service, GaiKai, to the tune of $ 380 million (£242 million). The decision was met with tepid excitement and heaps of skepticism.

The excitement made sense. Though a foreign idea at the time, game-streaming sounded like an ambitious way to replace the derelict brick and mortar rental stores. (So rry, Blockbuster!) The skepticism, however, was also understandable.

How could the average user expect a stable, quick connection for an entire gaming session? And how could Sony price it so that both consumers and developers get a fair deal?

It's with these questions in mind that we fast-forward to July 2014, wherein the fruit of that union is finally ready for harvest. It's called PlayStation Now, and if you haven't heard of it, it's kind of a big deal.

PlayStation Now review

Until today, the private beta was only open to a select few. Now, the beta's open to the North American public - exclusively on the Sony PS4. (Unfortunately, UK and Australian users will have to wait until later this year to try the service for the mselves.)

What follows is my experience with the service and fly-by-night phenomena many didn't believe could even work two short years ago.

Great expectations

We had hoped back then, perhaps somewhat naively, that PlayStation Now would be the Netflix of video game streaming. That we could shell out a paltry $ 8.99 a month and access any game we choose forever - so long as we didn't let our subscription lapse.

What we got isn't the evolution of Netflix. That's not to say it's bad, mind you. It's just … different.

Let's start at the beginning. PlayStation Now's interface is incredibly subdued. There are only four tabs: Welcome, All Games, Connection Test, and My PS Now Games.

Exploring the Welcome tab reminds you to use a wired connection for the best results and, before you begin streaming a title, test your connection. (If you're wondering, yes you can pass the test if you're using a wireless signal. We managed to pass the test on W i-Fi, though that may not have been an accurate assessment.)

Sony promised close to 100 titles before the beta goes live, among them first-party behemoths like The Last of Us, God of War: Ascension and Ratchet & Clank: Into the Nexus.

PlayStation Now review

Game Library

Sony delivered. Sort of.

I counted nearly 85 games during the private beta in the All Games tab, with 15 to 20 of them being stand out or must-play games. None of them though, at this point, are PS4 games. There was a distinct lack of first-party titles, too. Not to say that this can't or won't change as soon as the beta switches from private to public.

But the good titles are worth the price of entry - which I'll get to soon enough, don't worry. Games like Saints Row 3, Enslaved: Odyssey to the West, Darksiders and Catherine are all up for grabs. And, if Sony's promise of first-party titles is to be believed, we've got a lot to look forward to in the coming months (e.g. The Last of Us, God of War: Ascension and Ratchet & Clank: Into the Nexus).

Sadly, some of the 85 games are discount bin fodder, and have been for the past few years. I don't know anyone lining up to play Heavy Fire: Shattered Spear or Jimmie Johnson's Anything with Wheels. But the variety offered here should be enough to please a diverse set of tastes.

Pricing, stream quality and early verdict

Pricing

PlayStation Now could offer the biggest and best games from the company's 20-year foray into game consoles, but if the pricing is wrong, none of it will matter. Nailing down exactly what PlayStation Now's pricing is and how this will shake out, however, is a little tough.

From what I can tell, games are divided into four rental periods: four hours, seven days, 30 days and 90 days. The price betwee n the first two typically only differs by one to two dollars, but there's a major jump in cost that happens between the 30 and 90-day levels.

However, once you purchase time with a game, you can't buy additional time. Ideally, you should be able to buy a four-hour demo for $ 2.99 and, once you've decided you like it, unlock 7-day access by paying the difference.

As it stands, you'll need to wait out the four hours and pay the full 7-day price. There's no way to transition from one to another without waiting out the time for which you paid.

Thankfully, the rental period begins the first time you play the game not when you purchase it. However, you must start your game within 30 days of purchasing the rental or, I'm assuming, that money is wasted.

Here's a table of three games, one early PS3 game; one PSN game; and one more recent PS3 game displaying not only the difference in price over each time period, but the difference between games alt ogether as well:

  • Metal Gear Solid 4: 4 hours - $ 3.99, 7 days - $ 7.99, 30 days - $ 12.99, 90 days - $ 14.99
  • Mega Man 9: 4 hours - $ 2.99, 7 days - $ 3.99, 30 days - $ 5.99, 90 days - $ 7.99
  • Deus Ex: Human Revolution: 4 hours - $ 4.99, 7 days - $ 6.99, 30 days - $ 14.99, 90 days - $ 29.99

Taken at face value, these don't seem so bad. Reasonably, this is what brick and mortar stores used to charge for rentals, and while the upper-end seems a bit too high, it may make sense once more recent - and better - games fill out the catalog.

But dig in a bit deeper, and these logical prices stop making sense.

Take, for example, Metal Gear Solid 4: it's $ 7.99 to rent for seven days - not a terrible price when it's isolated without a comparison. But when this game goes for $ 6.99 used at GameStop, it seems a lot less sensible. Though, the point can be made that you would need an actual PS3 console to play that disc, thanks to the lack of backwards compatibility on the PS4. So, this argument can swing either way.

Where I can see PlayStation Now finding some traction is with gamers supplementing their PS4 experience with rentals - or, crazier, users giving up their physical media collection completely. This depends largely on how quickly games come to the store. But, in a perfect world in which games launch simultaneously on retail and PS Now, you could be playing the week's biggest game without leaving your couch for the pittance of $ 6.99.

There's a lot of potential here, but the pricing model - especially when compared to the recently announced EA Access's $ 5 per month for all you can play - isn't all that consumer-friendly.

Stream quality

Games take about 15 seconds to load up, and seem a hair faster than they were at CES. Single player worked seamlessly in Guacamelee!, and local multiplayer wasn't a problem e ither.

I also noticed that since CES, there was little to no signal degradation. Everything came through in crystal-clear HD or not at all. The only time I saw some stuttering and screen tearing was during an intense, input-heavy game, like Dead or Alive 5.

PlayStation Now review

Whether PlayStation Now can support multiplayer games online, however, remains to be seen. I can only imagine that a signal being relayed from a local PlayStation 4 to a PS Now server then to the game server and back would be too slow to play online. Whether that turns out to be true, though, remains to be seen and is something that requires confirmation from Sony.

What I do know is that you really want to heed Sony's advice on an ethernet cable. A lost connection to your router will boot you from the game whether you' ve saved 10 seconds ago or 10 minutes ago. I got booted from games multiple times due to a bad connection. Though, this may have to do with the amount of dedicated servers for the beta, and not something indicative of the final service.

It's hard to judge the service on this brief, partial display. Once more server space becomes dedicated to PlayStation Now, many of these complaints may become a moot point.

We liked

As promised, Sony delivered a slew of games. Picking which one of the 80-plus games to download first is a difficult decision, and this is only the beginning. Plus, rentals don't take up any space on your hard drive, and there's zero download time - just a quick 20 second setup before you play each game.

Finally, while the service is only available now on the PlayStation 4, it will eventually span the entirety of Sony's gaming and media devices as well as possibly expanding onto smartphones.

We disliked

It would've be grea t to cut yourself off entirely from a console, but that doesn't seem possible with PlayStation Now in its current state. There's just not enough of a selection without getting the latest releases on there every week, and even if they were, the prices add up quickly.

Games can sometimes be more for a seven day rental than their retail price. Frankly, I wish PlayStation Now would borrow EA Access's better, consumer-friendly pricing system.

Early verdict

Sony has time to fix the problem with its PlayStation Now pricing model, lack of flexibility, and has plans to step up the amount of content available to stream. There's a lot to look forward to with the service. That is, so long as Sony can adopt a better model to attract the most gamers to the platform.

Hands on: CES 2014

Backwards compatibility may have gone the way of the dodo but now Sony has introduced a way to play its last-gen games, and you don't even need a PlayStation 3 or 4.

PlayStation Now could be the Netflix of video games. Through a subscription or a la carte rental payments players can stream PS3 games in 720p, no console required.

Solid Snake on your iPhone?

When the service launches this summer it'll be exclusive to Sony Bravia TVs, the PS4 and PS3. Sony plans to expand compatibility to the PS Vita handheld and Sony Xperia Android devices.

YouTube : http://www.youtube.com/watch?v=VVMC6y1j2e8

PlayStation Now won't be exclusive to Sony products forever. The Japanese electronics behemoth has said its goal is to support a "broad range of Internet-connected devices." This includes non-Sony TVs and smartphones.

At Sony's mega booth at CES 2014 I spent a little hands on time crushing mythological monsters and skulking through the apocalyptic wasteland.

PlayStation Now review

My demo used a Sony Bravia TV with DualShock 3 controllers connected directly to the TV. A Sony rep told me that Bluetooth is the only requirement to get controller playing with a TV. At launch, only the PS3's DualShock 3 will be supported for direct television play.

Four games were playable at the CES demo: God of War: Ascension, Puppeteer, The Last of Us and Beyond: Two Souls. I played the first three and was impressed with the latency of the controls, which showed zero lag.

However, the visuals were a bit of a downgrade. God of War and Last of Us, known for being real system pushers, looked noticeably fuzzy at times. There were also some pretty big initial load times.

PlayStation Now review

The opening load time on The Last of Us, known for being pretty epic, came out to a minute and thirty seconds, according to my iPhone's stopwatch. That could be due to the internet being slammed by convention-goers, or just the early nature of the Now service. Either way I'm hoping performance improves by the time its opened to the public.

The cloud advantage

While latency could be an issue, Sony is saying that a 5 Mbps connection is all that's required for PlayStation Now. Basically, if your internet connection can support Netflix, Now shouldn't be a problem.

And having your data up in the cloud will mean your saves will follow you across your devices, wherever you choose to log in from.

You'll also never need to worry about patching, since the server will always be dishing up the latest version.

A lot is up in the air

Even though Sony was letting people try the service, there's still a lot it won't say about P layStation Now. First, there's the price.

Sony has said that users will be able to choose between subscription and per title pay-to-play rentals. It hasn't said how any of that will be priced, or if subscriptions will provide unlimited play, or be tied somehow to PS Plus.

Also, Sony has yet to divulge what games will be available at launch, or down the line. Reps at CES couldn't even confirm that the four titles at the demo would be ready to stream. They also wouldn't say anything about PlayStation 2 and original PlayStation games, just that they were "a possibility."

Early verdict

Despite all the unknowns and the graphical half step backwards, PlayStation Now is one of the most exciting bits of gaming news to come out of CES. As a life-long gamer, I sorely miss backwards compatibility. Having Sony's amazing back catalog at my disposal would be incredible, especially for a flat fee.

This could be the HBO GO of video games, and I'm exci ted to hear more about the lineup, and when I'll be able to play The Last of Us on my Vita. Sony has a closed beta planned for the end of January; expect more news once that kicks off.

Originally contributed by Alex Roth








Friday, August 1, 2014

Blip: Yo is not happy with Yolo, Yo Hodor and other copycat apps

Blip: Yo is not happy with Yolo, Yo Hodor and other copycat apps

Blip: Yo is not happy with Yolo, Yo Hodor and other copycat apps

The app market can be a vicious place, filled with ruthless and unscrupulous developers willing to do anything to make a quick buck - even if it means ripping other developers off wholesale.

Thus it's no surprise that popular messaging app Yo has allegedly been copied by several apps, many of which have even better names: Yolo, Oi, YoFrom, and even Yo, Hodor!.

"As the pioneer of a concept, Yo has spawned many clones, though most of the clones offer something slightly different, some of them are a complete replication of the Yo app," Yo creator Or Arbel, who's complained officially about this glut of imitators, told Tech Crunch.

"Even the App Store description was copied word by word," he continued. "We value creativity and we are in a free market. Improving upon our concept is welcomed, copying us bit-by-bit isn't."

Apple is sending notices to Yo's accused copycats, and some have already been taken down - including, regrettably, the Game of Thrones-themed parody Yo, Hodor!.

More blips

Yo! Check out more of TechRadar's blips!








Apple and Beats are now officially a thing

Apple and Beats are now officially a thing

Apple and Beats are now officially a thing

The papers have been signed, the rings have been exchanged. Apple and Beats are now officially an item.

Apple has announced that Jimmy, Dre, Luke Wood, Ian Rogers, and the whole team (sans the 200 Beats employees Apple is said to be laying off) are now part of the family - exactly four months since the story was posted as a bizarrely (but unintentionally) accurate April Fool's joke by music industry expert Bob Lefsetz.

"Today we are excited to officially welcome Beats Music and Beats Electronics to the Apple family," reads a statement on Apple's website.

What comes n ext?

"Beats cofounders Jimmy Iovine and Dr. Dre have created beautiful products that have helped millions of people deepen their connection to music. We're delighted to be working with the team to elevate that experience even further."

"And we can't wait to hear what's next"

Get it? Because Beats make audio, and you hear audio. GET IT?








//PART 2